Personal project concepting an isometric WW2 strategy game taking direct inspiration from Xenonauts.
The full game scene with UI.
The scene without UI.
The Libyan house.
A loaned Kubelwagen with Italian officers and a concealed British soldier.
An Italian Breda MG with crew and lookout.
British soldiers by a well.
Targeting UI with hit probability and unit selection reticle.
Game UI, taken from Xenonauts and manipulated to fit the WW2 setting.